Staff Software Engineer
Level, Austin, TX
- Pay
- Not listed by the employer
- Work type
- Onsite
- Level
- Staff
- Area
- Software engineering
- Posted
- Aug 19, 2026
About the role
Level is a learning technology company dedicated to helping students build real academic and life skills with confidence and joy. We combine proven curriculum principles with world class interactive design to make meaningful practice something students want to come back to, not something they struggle through.
We support what teachers, schools, and parents are already doing by increasing student engagement with high quality, standards aligned practice that reinforces classroom learning. That’s why we’re building:
For students: Rewarding and motivating learning experiences that meet students where they are to build real academic proficiency.
For educators: Tools that fit naturally into instruction and help students stay engaged while reducing teacher workload.
For parents: Activities that help your kid catch up or get ahead, build confidence, and minimize homework battles, whether learning at school or at home.
We are committed to helping every person maximize their potential and live a life of meaning. It’s a difficult problem that requires brilliant people and tremendous effort over time.
Level is seeking an experienced Staff Software Engineer to contribute to the development of high-quality build and tooling software. This role requires a strong technical foundation combined with collaborative problem-solving skills to build robust, scalable solutions across our projects. You'll work closely with cross-functional teams to implement automation pipeline, build and distribution systems, and tooling and developer pipeline. You'll balance independent ownership of technical systems with mentoring junior engineers while helping establish engineering excellence across our NZ and US studios.
What You Will Do:
- Systems Development: Design, implement, and maintain complex build, automation, tools, and engine features that support multiple projects and team workflows.
- Code Quality: Write clean, well-documented, and maintainable code while establishing best practices for architecture, testing, and performance optimization.
- Cross-Discipline Collaboration: Partner with game developers, team leads, technical are and our engine team to build out requirements and deliver productive tooling and solutions for their needs.
- Engine Development: Contribute to our engine source to improve rendering, systems, performance and development workflow.
- Performance Optimization: Profile and optimize code for memory usage, frame rate, and load times across target platforms, ensuring smooth player experiences.
- Technical Ownership: Take ownership of major systems or features from conception through shipping, including ongoing support and iteration based on team feedback.
- Mentorship: Guide and support junior engineers through code reviews, pair programming, and technical discussions to help develop their skills and knowledge.
- Problem Solving: Debug complex technical issues across multiple systems, identifying root causes and implementing sustainable solutions.
Similar roles at other companies
Staff Software Engineer
BuildOpsLos Angeles
$197K–$262K / yr
Posted Apr 5, 2025
PHP 100K–PHP 130K / mo
Posted Sep 17, 2026
Staff Software Engineer
BuildOpsLos Angeles, California +3
$197K–$262K / yr
Posted Apr 5, 2025
Staff Software Engineer
BuildOpsSan Francisco, CA +3
$197K–$262K / yr
Posted Jan 8, 2026
Listed on Level's Ashby job board; checked 18 h ago. First seen by us 20 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.