Systems Software Engineer, Platform Architecture
Apple, Cupertino, California +1
- Pay
- Not listed by the employer
- Work type
- Onsite
- Level
- Not stated
- Area
- Infra, platform & SRE
- Posted
- 5 days ago
About the role
Imagine what you can do here. At Apple, new ideas have a way of becoming extraordinary products very quickly. Bring passion and dedication to your job, and there’s no telling what we can accomplish together. Do you love crafting elegant solutions to highly complex challenges? Can you intrinsically see the importance in every detail? At Apple, our Platform Architecture group is responsible for connecting our hardware and software into one unified system. Join this team, and you’ll collaborate with engineers across Apple to build and deploy forward-looking prototype systems that contribute to the development of our world renowned hardware and software architecture. You and your team will confirm that every product we make performs exactly as intended. Together, our work will be the reason millions of customers feel they can trust their devices every single day.
DESCRIPTION
Apple’s Platform Architecture group is seeking a systems engineer to build high performance functional models of advanced SoC designs and to help bridge the gap between Software and Hardware, influencing performance improvements, power efficiency, security, and the programming ease of Apple products.
MINIMUM QUALIFICATIONS
BS degree. Experience in low-level software, operating systems, or compilers. Programming experience (C++/C).
PREFERRED QUALIFICATIONS
MS or PhD degree in Computer Science or Computer Engineering. Experience debugging large, complex system software. Scripting skills (Python). Assembly experience. Experience with kernel, driver and firmware development. Experience with modeling and simulation. Knowledge of ARM and/or X86 architecture.
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Listed; checked 27 h ago. First seen by us 27 h ago. Being listed doesn't mean the team is actively interviewing.