iOS Analytics Software Engineer - Video Applications
Apple, Culver City, California +4
- Pay
- Not listed by the employer
- Work type
- Onsite
- Level
- Not stated
- Area
- Software engineering
- Posted
- 12 days ago
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About the role
Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other's ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It's the diversity of our people and their thinking that inspires the innovation that runs through everything we do. For decades, we've empowered creative professionals with industry-defining tools that transform how stories are told and brought to life. When we bring everybody in, we can do the best work of our lives. Here, you'll do more than join something — you'll add something. The Video Applications team continues this legacy, shipping best-in-class video products including Final Cut Pro, Motion, Compressor, iMovie, and more. We're looking for a strong senior software engineer to help develop these applications and deliver the next generation of features that empower creative professionals worldwide.
DESCRIPTION
As a Software Engineer on the Video Applications team, you'll design and implement high-quality features that directly impact millions of creative professionals. You'll tackle complex technical challenges across our video editing applications, working with cutting-edge frameworks and technologies on both iOS and macOS. Collaborating closely with engineers across the Video Apps teams, you'll contribute to initiatives that push the boundaries of what's possible in professional video editing on Apple devices.
MINIMUM QUALIFICATIONS
BS or MS in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience 5+ years of software engineering experience with SwiftUI/Swift or UIKit/AppKit At home in large, mature, ObjC codebases Strong understanding of software engineering and computer science fundamentals, including object-oriented design principles, design patterns, data structures, and algorithms Track record of owning a framework, SDK, or shared technical component end to end: API design, implementation, cross-team adoption, and evolution across releases Proven ability to break down large features into practical, implementable solutions Experience working on large, cross-functional, multi-team projects Excellent verbal and written communication skills in a highly collaborative environment Self-directed problem solver who can work independently and drive initiatives to completion
PREFERRED QUALIFICATIONS
Customer focus and ability to make high-quality, user-centric product and technical decisions Experience creating and refining APIs for adoption by other teams and developers GENUINE PASSION FOR PROFESSIONAL CREATIVE TOOLS AND WORKFLOWS Familiarity with video editing, media processing, or graphics programming.
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Listed; checked 34 h ago. First seen by us 34 h ago. Being listed doesn't mean the team is actively interviewing.