Core OS Software Engineer - USB4/Thunderbolt
Apple, Cupertino, California
- Pay
- Not listed by the employer
- Work type
- Onsite
- Level
- Not stated
- Area
- Software engineering
- Posted
- Oct 7, 2026
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About the role
Are you a big-picture thinker who loves setting ambitious goals? Do you have a passion for understanding how each line of code affects all the others? In the Core Operating Systems group, you'll ensure the OS is inseparable from each device's identity as a whole. That's because this group is committed to building fully integrated operating systems that combine hardware, software, and apps into a single Apple experience. Your dedication to cross- disciplinary collaboration will help develop groundbreaking technologies, such as iOS, macOS. By crafting these distinct, holistic user experiences, you'll continue to uphold and advance the excellence people expect from Apple devices! In Core I/O, we're revolutionizing connectivity by pushing the boundaries of I/O technology to deliver incredibly fast data transfer, seamless device integration, and the magical user experiences our customers love across Mac, iPad, and beyond.
DESCRIPTION
Weʼre looking for a motivated engineer with excellent programming, problem solving, and communication skills to join our experienced team. As a USB4 and Thunderbolt software engineer, you'll be at the forefront of implementing industry standard protocols that power everything from pro video workflows to everyday file transfers. Join the team responsible for shipping code that runs on nearly every Apple product, and collaborate with brilliant engineers to unlock the potential of the USB4 ecosystem.
MINIMUM QUALIFICATIONS
Experience with C/C++ programming languages Solid foundation in computer science and operating system fundamentals Bachelors degree in Computer Science/Computer Engineering, or equivalent experience/skills
PREFERRED QUALIFICATIONS
Prior internship, co-op, or university lab experience in systems software, firmware, or embedded development Familiarity with modern connectivity and high-speed bus architectures (e.g., USB4, Thunderbolt, USB-C/PD, PCIe, or DisplayPort) Hands-on exposure to driver development concepts or low-level operating systems Experience using hardware debugging tools (such as protocol analyzers, logic analyzers, or oscilloscopes) to diagnose software/hardware interface issues Demonstrated ability to trace, debug, and understand multi-layered software systems through school projects, open-source work, or internships. Proactive learner eager to take technical initiative and partner closely with senior mentors and cross-functional teams
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Listed; checked 31 h ago. First seen by us 31 h ago. Being listed doesn't mean the team is actively interviewing.