Senior Software Engineer, AI Runtime
Databricks, Mountain View, California +1
- Pay
- $160K–$225K / year
- Work type
- Not stated
- Level
- Senior
- Area
- Software engineering, Inference & ML systems, ML / AI engineering
- Posted
- Jun 8, 2026
About the role
P-1428
At Databricks, we run the world's largest AI platform. We believe the next breakthroughs will come from models trained on domain-specific enterprise data, not from bigger general-purpose models alone.
That's why we built AI Runtime, a serverless product that makes GPU training of any size feel simple, so companies can train their own models the way frontier labs do. Customers across industries train on it, right next to the enterprise data already in Databricks. Among them are Rivian in automotive, Robinhood in fintech, and Merck, which builds foundation models for drug discovery. Our own AI researchers use it to post-train models with hundreds of billions to nearly a trillion parameters.
It takes a lot of engineering to make that work, and we've written about it on our blog: how we keep GPUs reliable, make training fault-tolerant, and speed up fine-tuning with fused kernels and smart sequence packing. AI agents now launch experiments too, and on our research team they've already increased training jobs 8x.
As a Senior Software Engineer, you'll work on the systems behind all of this, solving hard technical problems and helping shape how AI Runtime evolves.
The impact you will have:
- Build core parts of AI Runtime and contribute to Databricks' technical direction in AI training infrastructure.
- Develop reliability and observability features for a fleet that keeps growing in scale and complexity.
- Improve AI Runtime's developer experience for people and agents, so even the largest training jobs feel as simple as a first experiment.
- Help prepare AI Runtime for new GPU generations and workload types.
- Take on hard multi-node training problems, from orchestration and GPU scheduling to data loading and checkpointing.
- Make training faster and cheaper by raising efficiency across model architectures and GPU accelerators.
- Work with research, product, and customers on what we build next and own features from design through production.
- Champion engineering excellence, raise the bar, and help the engineers around you grow.
What we look for:
- 5+ years in large-scale distributed systems, with experience in GPU training, high-performance computing, or ML systems.
- Experience training large models with FSDP, DeepSpeed, or Megatron, and familiarity with parallelism strategies.
- Working knowledge of GPU performance, including accelerator architecture, high-speed interconnects, and kernels.
- Strong understanding of training resilience patterns, such as checkpointing, failure detection, and automatic recovery.
- A background in building and running multi-tenant cloud platforms as products.
- A track record of owning complex features end to end and seeing them through to customer impact.
- The clarity to explain technical designs in writing and in person, and a reputation as a teammate others learn from.
Similar roles at other companies
Senior Runtime Engineer
CerebrasUnited States and Canada
Pay not posted
Posted Oct 28, 2025
Manager, Data and AI Engineering
NVIDIAUS, CA, Santa Clara
Pay not posted
Posted 9 days ago
Senior AI Infrastructure Engineer
Gatik AISanta Clara, CA
$180K–$240K / yr
Posted Mar 18, 2026
Research Engineer
Dyna RoboticsRedwood City, CA
Pay not posted
Posted Mar 31, 2026
Listed on Databricks's Greenhouse job board; checked 3 h ago. First seen by us 28 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.