Lead Embedded Software Engineer
General Matter, Los Angeles, CA
- Pay
- $165K–$280K / year
- Work type
- Not stated
- Level
- Senior
- Area
- Software engineering
- Posted
- Aug 27, 2026
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About the role
About the Company
General Matter enriches uranium.
We are designing, building, and operating the world’s lowest-cost enrichment services, here in the US.
In the process, we are restoring America’s ability to produce nuclear fuel to power AI, advanced manufacturing and critical industries our country relies on to remain competitive.
Fuel drives the cost of advanced reactor electricity production, and enrichment drives the cost of the fuel that advanced reactors consume. Reliable, low-cost enrichment is the catalyst for the nuclear Renaissance now under way.
Our mission is to make nuclear not only the cleanest and safest source of baseload power, but also the most affordable. We believe abundant nuclear energy will lead to a post-scarcity society.
We were incubated inside Founders Fund, like Anduril and Palantir before us, and are backed by over a dozen of the world's top venture capital firms.
Our lean, world-class team of engineers and operators is applying a first-principles approach to solving the problem of nuclear fuel production.
We are a mission-driven company with a culture of urgency, accountability, and transparency.
Help us build a high-energy society by making the cleanest, safest form of baseload energy the most affordable.
About This Role
We're looking for a Lead Embedded Software Engineer to design and develop firmware for the safety-critical electromechanical systems in service of our mission, and to lead the growing team that builds it. The role is hands-on and covers the whole embedded stack. You'll bring up new boards, write drivers, design portable hardware abstraction layers and build the hardware-in-the-loop (HIL) infrastructure that tests every change on real hardware. You'll set the technical direction and architecture for our embedded software and make system-level decisions that shape how other teams design and build.
Because these systems are safety-critical, you'll think carefully about how they can fail, and you'll make sure your team does too. Much of your time will go to writing code and solving challenging engineering problems, with a heavy emphasis on efficiency and safety. You'll work closely with electrical and controls engineers: reviewing boards, turning control requirements into firmware architecture and debugging on the bench. You'll also mentor engineers and set the bar for how the team designs, reviews and tests firmware.
Responsibilities
- Develop bare-metal, safety-critical software in modern C++ that is readable, testable and efficient.
- Bring up new boards and debug board-level issues with oscilloscopes, logic analyzers and other lab equipment.
- Write drivers for a range of ICs over UART, SPI and I2C.
- Write and maintain wired communication stacks, e.g. CANopen, TCP, UDP
- Design HAL interfaces that let applications move between platforms.
- Use MCU peripherals to enforce safety at the hardware level and make applications more efficient.
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Listed on General Matter's Greenhouse job board; checked 3 h ago. First seen by us 2 days ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.