Research Scientist Intern, Optical Engineering (PhD)
Meta, Redmond, Washington
About the job
Meta Reality Labs brings together a team of researchers, developers, and engineers to create the future of virtual and augmented reality, which together will become as universal and essential as smartphones and personal computers are today. And just as personal computers have done over the past 45 years, AR and VR will ultimately change everything about how we work, play, and connect. We are developing all the technologies needed to enable breakthrough AR glasses and VR headsets, including optics and displays, computer vision, audio, graphics, brain-computer interface, haptic interaction, eye/hand/face/body tracking, perception science, and true telepresence. Some of those will advance much faster than others, but they all need to happen to enable AR and VR that are so compelling that they become an integral part of our lives. Our internships are twelve (12) to twenty-four (24) weeks long and we have various start dates throughout the year.
Responsibilities
Collaborate with researchers and cross-functional partners including communicating research plans, progress, and results Publish research results and contribute to research that can be applied to Meta product development Develop next generation AR/VR displays with an emphasis on advanced simulations and prototyping to prove new concepts and understand the perceptual impact of those concepts Collaborate with larger Meta Reality Labs Research team to explore novel solution space for AR/VR devices Explore the application of at least one of the following: geometrical optics, diffraction optics, polarization optics, illumination, optical system design This position will have an emphasis of advanced simulations and prototyping to prove new concepts and the perceptual impact of those concepts