DevOps Engineer
Nintendo , Redmond, WA
- Pay
- $108K–$174K / year
- Work type
- Not stated
- Level
- Not stated
- Area
- Infra, platform & SRE
- Posted
- Sep 4, 2026
About the role
Nintendo of America
About Nintendo of America: From the launch of the Nintendo Entertainment System™ more than 30 years ago, Nintendo’s mission has been to create smiles through unique entertainment experiences. Here at Nintendo of America Inc., we deliver on this mission by partnering closely with Nintendo Co., Ltd., to bring Nintendo’s iconic and cherished franchises including Mario™, Donkey Kong™, The Legend of Zelda™, Metroid™, Animal Crossing™, Pikmin™ and Splatoon™ across the Americas through our video games, hardware systems, and collaborations with partners on a range of other entertainment initiatives like feature films and theme parks.
We are an equal opportunity employer offering a welcoming and inclusive environment in service to one another, our products, and the diverse consumers and communities we call home. For more information about Nintendo, please visit the company’s website at https://www.nintendo.com/.
SUMMARY: This role is part of the Digital Marketing department, supporting Nintendo’s online web infrastructure and associated applications by designing, architecting, deploying, and maintaining these systems for Nintendo.com. Tech stack includes Terraform, AWS, Fastly, Sentry, etc.
DESCRIPTION OF DUTIES
- Designs, builds and maintains reliable and scalable applications on Linux servers, both On-prem and cloud to support internally or externally developed applications.
- Partners with development teams by providing infrastructure assistance and guidance from the early phases of product development.
- Collaborates with engineers in peer teams to develop solutions that meet operational goals, leveraging automation and process.
- Submits software fixes for deficiencies within the area of expertise or operational responsibility.
- Owns, drives and is accountable to for KPIs pertaining to reliability, resiliency, durability, and uptime contributing to defining SLOs.
- Leads and directs efforts for requirements gathering, building and implementing test plans, performing quality reviews, and fixing operational issues.
- Troubleshoots, evaluates and resolves system and application challenges.
- Builds automation to reduce the cost of errors, improve CI/CD processes, and increase developer efficiency.
- Performs peer review of solutions developed by others, and potentially other teams, ensuring that best practices and internal standards are being followed.
- Runs Infrastructure as a code with CloudFormation/Terraform.
- Experience and knowledge of AWS Container Services such as EKS and ECS.
- Participates in 24x7 on call cycle to support and troubleshoot products and solutions in multiple environments.
SUMMARY OF REQUIREMENTS
- Minimum of five (5) years of related experience in various system development technologies, patterns and practices.
- Experience with automation methodologies such as continuous integration/delivery. (CI/CD)
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Listed on Nintendo 's Greenhouse job board; checked 4 h ago. First seen by us 30 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.