Design Engineer
Octopus Legacy, London
- Pay
- Not listed by the employer
- Work type
- Not stated
- Level
- Not stated
- Area
- Software engineering
- Posted
- yesterday
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About the role
About the role
When someone dies, their family inherits a mountain of admin. A will is the single most useful thing that makes it smaller, but only if it’s correct, current and actually says what the person meant. That’s the bar every screen we ship has to clear, and it has to feel calm while it does.
As our design engineer, you’ll work across every team rather than inside one. You’ll own the component library and design tokens, take features from rough idea to shipped interface, and decide what good looks like.
Nobody will hand you a pixel-perfect mock to implement. You’ll make the mock, then make it real, then watch how people use it and change it.
The team
You’ll work with every team: the engineers building Ollie, the tools our advisors and Estate Planning Consultants use every day, and our web presence. You’ll be closest to Product and the team leads, and the design system is yours to shape.
We work in small, stable teams that own a product area end to end, from the first conversation with legal to the alert that fires if it breaks. Nobody hands you a ticket and walks away. Teams decide how to solve the problems in front of them, and often which problems are worth solving at all. Decisions are written down, reviewed kindly and revisited when we learn something new.
We’re AI-native. Frontier models, best-in-class agentic tooling, and nobody counts tokens. That pushes the job away from boilerplate and towards the parts that need a person: architecture, judgement, and getting the detail right. Families come to us for a will or for probate, not for software, so we’re not racing the models. Every time they improve, so does the service families get. We ship to production 20+ times a day across 7+ services.
What you’ll do
Most weeks are a mix of designing, building and unblocking other teams. Some of the work you’ll pick up:
- Design flows and interfaces in Figma, then build them in React. Same person, same week.
- Own the component library and design tokens, and keep Figma and code saying the same thing.
- Make hard things feel calm. Someone planning for their own death shouldn’t have to fight a form.
- Hold the line on accessibility. Our users span every age and ability.
- Prototype fast, so Product and engineers can react to something real instead of a paragraph.
Your first 90 days
- [ ]Week one: ship a UI change to production, paired with someone who knows the codebase.
- [ ]Audit the component library against Figma and fix the worst of the drift.
- [ ]Take one feature from rough idea to shipped interface, designed and built by you.
What we’re looking for
We care more about how you approach problems than a list of keywords. That said, here’s what tends to make someone successful in this role.
You’ll need
- A portfolio that shows both the design and the code behind it.
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Listed on Octopus Legacy's Greenhouse job board; checked 1 h ago. First seen by us 35 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.