Senior Software Engineer, Reliability
Roblox, San Mateo, CA
- Pay
- $243K–$295K / year
- Work type
- Not stated
- Level
- Senior
- Area
- Software engineering
- Posted
- Sep 29, 2026
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About the role
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Are you a seasoned engineer with a passion for reliability and scalability? We’re looking for exceptional Software Engineers to join the Reliability team at Roblox. In this pivotal role, you will drive the evolution of our systems, ensuring they meet the highest standards of performance, reliability, and efficiency. You’ll collaborate with cross-functional teams to build robust infrastructure that supports our growth. If you have a track record of solving complex technical challenges, we want to hear from you. Join us in shaping the future of our platform and delivering unparalleled value to our users.
At Roblox, our vision is to achieve 1 billion daily active users. We believe this engineer will be instrumental in driving us towards that ambitious goal.
You Will:
- Create libraries that promote fault-tolerance and resilience– like retries, circuit breakers, and adaptive concurrency limits.
- Build, automate and standardize process automation to create a "golden path" of tooling and platform support that powers the fundamental Roblox ecosystem.
- Create tooling that provides production guardrails, for example evaluating release candidate capacity with load testing tooling before deploying to production.
- Create performance monitoring services and observability towards understanding capacity issues and platform degradations.
- Create tooling that monitors production services and their changes, like generalized canarying services with alerting.
You Have:
- Experience: you have a BS degree (or equivalent professional experience) in Computer Science or related engineering field with at least 4+ years of experience with added advantage working in the Site Reliability space in SRE or Software Engineering
- Passion for systems: You have experience and good habits around building software and tools and getting them adopted. Your system's focus informs a view of code needing to be deeply reliable.
You Are:
- A Partner: You know that the best tools integrate broadly with the tooling ecosystem. You approach partners and processes with curiosity and seek to understand a problem deeply before you start coding.
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Listed on Roblox's Greenhouse job board; checked 7 h ago. First seen by us 32 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.