Senior Software Engineer- User Behavior
Roblox, San Mateo, CA
- Pay
- $197K–$243K / year
- Work type
- Not stated
- Level
- Senior
- Area
- Software engineering, Inference & ML systems
- Posted
- 2 days ago
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About the role
Every day, tens of millions of people come to Roblox to explore, create, play, learn, and connect with friends in 3D immersive digital experiences– all created by our global community of developers and creators.
At Roblox, we’re building the tools and platform that empower our community to bring any experience that they can imagine to life. Our vision is to reimagine the way people come together, from anywhere in the world, and on any device. We’re on a mission to connect a billion people with optimism and civility, and looking for amazing talent to help us get there.
A career at Roblox means you’ll be working to shape the future of human interaction, solving unique technical challenges at scale, and helping to create safer, more civil shared experiences for everyone.
Why User Behavior?
You will build the backend systems that fundamentally shift how Roblox responds to unsafe behavior - from reactive, stateless punishment to a personalized, adaptive system that reflects who a user actually is.
You will own core backend infrastructure for a new capability at Roblox: a low-latency behavioral data layer, a centralized rules-and-inference engine, and a unified intervention-delivery framework that together let us treat users based on their real risk profile instead of a single point total. This is a rare opportunity to build foundational, high-scale systems that directly shape how Roblox understands and responds to risk across hundreds of millions of users.
You will feel a deep sense of responsibility building systems that directly affect millions of users, especially minors, on one of the world's largest platforms. Your work will reduce harm, improve fairness, and help ensure Roblox remains a place where creativity and community can thrive safely.
You will:
- Build the User Behavior Foundation: Design and operate the low-latency, per-user behavioral data layer that powers real-time safety decisions - aggregating signals like violation history, in-game reports, and behavioral patterns into a single queryable source of truth.
- Own the Consequence Engine: Build and evolve the centralized decision engine that combines deterministic rules with ML risk signals into a single, consistent safety decision the authoritative system every consequence flows through.
- Own the Feature Restriction Platform: Build a unified, backend-driven framework for delivering safety interventions that any product team can plug into, replacing today's fragmented, feature-specific implementations.
- Unify Abuse Reporting: Build the backend that consolidates reporting channels into a single, scalable framework - integrating LLM-based classification, agentic review workflows, and ML models to improve report routing, prioritization, and reporter feedback while meeting global regulatory requirements.
- Design for trust and auditability: Build serving infrastructure that meets a high bar for explainability and fairness, since these systems directly determine consequences for millions of users.
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Listed on Roblox's Greenhouse job board; checked 46 min ago. First seen by us 35 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.