Client Engineer
Scopely, CH - Shanghai, China +1
- Pay
- Not listed by the employer
- Work type
- Not stated
- Level
- Not stated
- Area
- Software engineering
- Posted
- Sep 28, 2026
About the role
Scopely is looking for a Client Engineer to join an unannounced title based in our Shanghai office (5 days in the office).
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily.
We are in the early stages of development on an ambitious mobile game in China, and we’re assembling a team of passionate game makers to craft unforgettable characters and immersive adventures that players will love.
What You Will Do
We are looking for a Client Engineer to help build the next generation of our games. You will work with a team of passionate engineers while developing core systems and features that power large-scale, real-time experiences for our unannounced game title. You’ll work on complex technical challenges involving real-time interaction, large-scale systems, and a persistent shared world used by tens of millions of players.
- Develop, and maintain key client-side components that enable rich, scalable game experiences.
- Partner closely with server, product, design, and other cross-functional teams to ensure technical alignment and product quality.
- Apply engineering best practices, including code reviews, unit testing, load testing, and performance optimization.
- Troubleshoot complex issues across mobile platforms to ensure stability and uptime for live systems.
- Participate in regular in-person meetings and collaboration sessions (role requires 5 days/week in office).
What We're Looking For
- Experience developing commercial games in Unity, C#
- Experience with at least one of the following:
- Mobile native coding (Java/Kotlin for Android, ObjC/Swift for iOS, C/C++ for native)
- Network programming, cloud computing and server debugging
- Graphics programming for 3D games
- Familiar with Git, Bash and Gradle
- Strong problem solving and communication skills
- Professional proficiency in both Mandarin and English
- BS / MS in Computer Science or Software Engineering or equivalent
Bonus Points
- Experience with profiling and optimization for mobile
- Experience with developing productivity tools and creating efficient procedures
- Rich experience in playing mobile games and console games
- Experience leading a team: task breakdown&scoping, code reviews, mentoring junior devs, prototyping, etc.
- Excellent verbal English communication
At Scopely, we create games for everyone - and want to ensure that the people behind our games reflect that! We are committed to creating a diverse, supportive work environment where everyone is treated with respect. We are committed to providing equal employment opportunities and welcome individuals from all backgrounds to join us & embrace the adventure!
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Listed on Scopely's Greenhouse job board; checked 25 h ago. First seen by us 25 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.