Engineering Manager, Client (Unity) - Unannounced Project
Scopely, ES - Barcelona, Spain +1
- Pay
- Not listed by the employer
- Work type
- Not stated
- Level
- Not stated, manager
- Area
- Software engineering
- Posted
- Sep 4, 2026
About the role
Scopely is looking for an Engineering Manager, Client (Unity) to join our new unannounced project in Barcelona, Spain to work on a hybrid basis 3 times a week. We can support with visa sponsorship and relocation support
At Scopely, we care deeply about what we do and want to inspire play, every day - whether in our work environments alongside our talented colleagues, or through our deep connections with our communities of players. We are a distributed team of game enthusiasts who are developing, publishing, and innovating in the mobile games industry, connecting millions of people around the world every day
We embrace AI-forward development practices and expect our engineers to be curious and pragmatic about how these tools can raise the bar
We are in the development stages of a bold, unannounced, cross-platform Strategy/MMO title. We are looking for passionate game makers to collaborate, get in early and make their mark on this exciting venture
What You Will Do
- Lead and manage a team of experienced engineers who focus on developing and maintaining the game client
- Design and implement new features in our game client, working collaboratively with other stakeholder teams to understand requirements and identify the best technical solutions
- Propose and implement improvements to our development processes, workflows and tools, to increase efficiency, quality and throughput
- Conduct pair programming, code reviews, 1-1’s and knowledge sharing sessions to enhance skills and build a strong development culture
- Work closely with QA to resolve bugs and deliver high-quality code for testing, contributing directly to the code base
- Be the quality gate for all code that goes into our game. Keep the team writing clean, efficient and optimized code
- Work with stakeholders to figure out and implement the best alternative technical solutions
- Leverage AI tools and agentic workflows in your daily work — from tech planning, code generation and review to exploring novel solutions
What We’re Looking For
- Have technically led or managed a team (any size really)
- Proven ability to engage and motivate, to bring out the best in people
- Experienced being part of a professional development team working on game client features or other relevant areas
- Familiarity with software development methodologies such as Agile and Scrum
- Excellent experience working with multiple stakeholders in the development process - be able to understand their goals, and deliver/ evaluate various tech solutions to meet these
- Strong technical skills and experience in at least one of the following areas: game engines, rendering engines, networking, physics, AI, audio
- Excellent programming skills in C# or C++
- Experience in mobile and/or PC game development
- Experience with version control, build tools and deployment pipelines
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Listed on Scopely's Greenhouse job board; checked 29 h ago. First seen by us 29 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.