Graphics Programmer
PlayStation Global, Netherlands, Utrecht +1
- Pay
- Not listed by the employer
- Work type
- Not stated
- Level
- Not stated
- Area
- Software engineering
- Posted
- Aug 14, 2026
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About the role
Why Sony Interactive Entertainment?
Sony Interactive Entertainment isn’t just the Best Place to Play — it’s also the Best Place to Work. Sony Interactive Entertainment (SIE) is the company behind the PlayStation brand. As a subsidiary of Sony Group Corporation, we’re part of a proud legacy of innovation and excellence. SIE is a dynamic technology company, delivering cutting-edge hardware and network services to more than 100 million people and an entertainment leader, home to some of the most beloved and recognizable intellectual properties (IP) in the world. Our role at SIE is to create and nurture the experiences under the PlayStation brand, a name synonymous with entertainment excellence and creativity.
Nixxes Software is an industry-leading Dutch company specializing in video game design, development and porting.
Working alongside global partners since 1999, our work is fueled by a love for gaming and commitment to innovation. Our Utrecht based team prides itself on delivering the best possible experience for every gamer, regardless of platform. In July 2021 Nixxes joined PlayStation Studios to focus on delivering the highest-quality gameplay experiences for PlayStation fans.
For our studio in Utrecht, Netherlands, we are looking for a highly collaborative, passionate and skilled Graphics Programmer that can support our graphics programming team and implement high-level graphical effects as well as as well as making low-level enhancements to the graphics engines we work with to enable and optimize these on various platforms.
Responsibilities
- Designing and writing well structured, readable and maintainable code
- Key role in a team working on a large code base
- Working with state of the art graphics and lighting techniques
- Debugging and solving different development problems pragmatically
Essential Requirements
- At least 3 years of previous experience as a programmer in the games industry or a related industry
- Up to date knowledge of the current APIs such as DirectX 11/12 and OpenGL 4.x and Vulkan.
- Profound understanding of state of the art graphics and lighting techniques.
- Solid mathematical background.
- Fluent in C++ and other applicable programming languages
- Strong understanding of optimization techniques
- Thorough understanding of code performance and complexity
- Works well in an environment with deadlines and milestones
- Good communication skills in written and spoken English
- Living in the Netherlands, not a remote role
Plusses
- (Native) Dutch speaker
- Ability to think creatively to overcome technical challenges
Please note, Sony Interactive Entertainment conducts background checks at the offer stage for all new employees (which may include criminal background checks for some roles) and will need to process personal information to support these checks.
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Listed on PlayStation Global's Greenhouse job board; checked 7 h ago. First seen by us 35 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.