Lead GPU Software Engineer
STR, Woburn, MA +3
About the job
About the Team
The Sensors Division at STR focuses on technology development for advanced sensor systems, particularly in the areas of airborne/surface-based radar, electronic warfare, underwater acoustics, hyperspectral imaging, and EO/IR sensing. Within this role, we perform work on full system prototypes, experiment campaigns and technology component development. Development roles within the Sensors Division include RF analog/digital hardware, acoustic hardware, signal processing algorithms, machine learning algorithms, tracking/fusion, as well as real-time embedded processor implementation.
Within the Sensors Division, the Real-time Architectures, Integration and Demonstration (RAID) Group focuses on transition of algorithms from concept to real-time software, providing open architecture expertise, and facilitating integration of capabilities for experimentation, test, and deployment.
The Role
The RAID Group is seeking a Lead Software Engineer with demonstrated expertise in GPU programming and optimization to design, develop, and implement real-time software for RF sensor systems compliant with open architecture standards. You will work as part of focused teams to transition advanced signal processing algorithms from research prototypes into production-quality software for embedded and distributed computing platforms. You will be responsible for architecting software components, implementing real-time processing pipelines, and optimizing performance for resource-constrained systems.