Staff Systems and Platforms Software Engineer
d-Matrix, Santa Clara +1
About the job
Join d-Matrix and help build the future of AI inference. We’ve pioneered a memory-centric architecture that brings compute directly into memory, making AI faster, more energy efficient, and accessible on a global scale. From chips and software to rack-scale systems, our team is tackling some of AI infrastructure’s hardest challenges — and shipping breakthrough technology today. If you want to create what comes next and help make infinite inference possible, we’d love to hear from you.
Our culture is built on respect, collaboration, and direct communication. We value humility, we believe our different perspectives lead to better solutions, and we’re looking for people who are driven by execution and energized by hard problems.
Location:
Hybrid, working onsite at our Santa Clara, CA, headquarters 3 days per week.
Staff Systems and Platforms Software Engineer
Role Overview
d-Matrix is building an in-memory compute platform for AI inference in the datacenter, and this role owns the runtime software that makes that silicon perform. As a Staff Systems and Platforms Software Engineer, you'll architect and develop the runtime, low-level drivers, and systems software that run across the multi-core CPU subsystems inside our SoC and the systems that host it. You'll be the primary owner of runtime performance for the silicon product, setting delivery schedules, upholding d-Matrix's coding and methodology standards, and making the architectural calls that determine how fast and reliably our chips run in production. You'll work closely with the hardware team, hardware verification, and the rest of software engineering to get there.