DevOps / Build Engineer
Avalanche Studios Group, Stockholm
About the job
We are looking for a DevOps Engineer who enjoys working across the full range of game development infrastructure, from Unreal build pipelines and game server deployment to backend services and cloud infrastructure. If you like solving problems that directly affect how fast teams can build, test, and ship games, we'd love to hear from you.
About the Role
You will be part of our Tech Foundations team while also working directly with our game teams to support their day-to-day needs. Your role will span two key areas:
On the game side, you will own and improve the infrastructure behind Unreal Engine development: build pipelines, build caching, automated testing, game deployment, and dedicated server deployment. Your goal is to make sure developers get fast, reliable, and actionable feedback, and that builds reach testers and platforms smoothly.
On the platform side, you will take on more classic DevOps work, including backend application deployment and infrastructure provisioning, in close collaboration with our Cloud and Backend team.
This role suits someone who enjoys variety and can comfortably move between a failing nightly build and an infrastructure change in the same afternoon.