Game Developer
Mino Games, Montreal, Quebec, CA
- Pay
- Not listed by the employer
- Work type
- Not stated
- Level
- Not stated
- Area
- Software engineering
- Posted
- Oct 14, 2019
About the role
As an integral part of the engineering team, you will help develop our latest mobile game. Your key responsibilities will include adding new gameplay features as specified by the design team, integrating animations and UI from the artists, write in-house support tools and improve the overall performance of the game.
#code
Open-source friendly, be credited for the PR! Architect gameplay feature from the ground-up #human
Learn every day from world-class professionals #work_conditions
Unlimited sick days Flexible work hours Generous vacations #xp
2+ years of experience working in the gaming industry Shipped at least one game Solid experience with some languages used in the field (ie. C#, C++, Objective-C, Java, JavaScript)
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Listed on Y Combinator's job board; checked 29 h ago. First seen by us 29 h ago. Being listed doesn't mean the team is actively interviewing.