Senior Software Engineer
Diode Computers, Inc., New York, New York
- Pay
- $140K–$240K / year
- Work type
- Not stated
- Level
- Senior
- Area
- Software engineering
- Posted
- May 28, 2025
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About the role
Diode Computers, Inc. is looking for a senior software engineer to help us fix circuit board design and manufacturing.
The team has shipped real hardware at Apple, Anduril, and several med-tech startups; now we’re focusing our attention on helping others build hardware better. We’ve raised $14M and were featured on the a16z “American Dynamism 50” list this year. Our customers include some of the biggest names in robotics, health-tech, and defense.
Since we make software for hardware, you'll learn lots about the world of building physical things, even if you haven't tinkered with electronics before. You'll quickly pick up the basics of electrical engineering and PCB design, and we expect you to bring a strong software-first lens as we build tools for our customers and in-house EE team.
We work in a fast, engineering-driven culture. We iterate on ideas quickly, and expect you to take ownership over what you build. You'll make decisions on everything from technical implementation to UX, and drive projects through from idea to production.
What you'll do
We move fast, so expect each week to look a little different than the last. That said, here’s a sampling of projects we have/will work on, to give you a taste for the kinds of problems we think about.
- Designing a programming language for PCB schematics that is intuitive for both humans and LLMs to read and write
- Rust compiler and CLI build tool for compiling schematics and interacting with the rest of our infrastructure
- API integrations with PCB fabs for real-time quoting and ordering
- Constraint-based layout algorithm for automatically arranging components on a PCB
- Auto-generated electrical schematics visualization
- AI agents to automate various steps of the design process, building on our bespoke tooling
- Collaborate with our in-house EE team to ruthlessly optimize their workflow
- Contribute to open source libraries, and publish our own (more here soon)
We work mostly in Rust and TypeScript.
What you'll need
- A few years of experience with at least one of {Rust, Python, TypeScript}
- Some prior experience owning large parts of a technical project
- Excitement to work hard on hard technical problems
- The ability to work from our office in NYC, ~5 days a week
- Bonus points:
- You've tinkered with hardware before (even small hobby projects). If not, you’ll learn on the job!
- Experience with building robust AI tools (agents, evals, the whole shebang)
What you'll get
- A competitive salary and equity grant
- Free food and the occasional team offsite
- Great healthcare (incl. vision, dental), PTO, and other benefits
- Relocation support to NYC, if you need it
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Listed on Y Combinator's job board; checked 2 days ago. First seen by us 2 days ago. Being listed doesn't mean the team is actively interviewing.