Full Stack Software Engineer
Splash Inc., El Segundo, California
- Pay
- $110K–$160K / year
- Work type
- Not stated
- Level
- Not stated
- Area
- Software engineering
- Posted
- Mar 19, 2025
About the role
We are seeking a versatile Full Stack Software Engineer to help us design and build the systems that power our control and command interface, infrastructure management, and cloud orchestration logic. This role spans the full software development lifecycle—from early design through production deployment—and offers opportunities to work across both back-end and front-end technologies. We are looking for someone who enjoys tackling complex, computationally intensive challenges in the cloud, while also contributing to intuitive, responsive interfaces.
Key Responsibilities
- Collaborate with the team to design and implement full-stack applications, IoT interfaces, and infrastructure management tools.
- Build and scale backend systems using Go, connectRPC, AWS Lambda, and Load Balancers.
- Develop intuitive, responsive front-end solutions with React.
- Implement real-time communication via web sockets and APIs for dynamic interactions.
- Contribute to secure user-level authorization frameworks.
- Support backend services, automation scripts, and data pipelines to enhance reliability and efficiency.
- Drive cloud planning and orchestration logic for efficient deployment and scaling.
Requirements
- 3+ years of experience building backend systems in Go (including microservices and API design).
- Experience with connectRPC, gRPC, or similar RPC frameworks.
- Strong background in cloud infrastructure (AWS Lambda, Kubernetes) and secure, scalable authorization systems.
- 3+ years of experience with React for front-end development.
- Proven ability in building IoT-related systems (e.g., telemetry, debugging).
- Solid understanding of real-time communication (web sockets) and API integrations.
- Familiarity with CI/CD pipelines and agile development workflows.
Preferred Experience
- Geospatial mapping with MapBox/MapLibre.
- WebRTC and SRT streaming.
- Distributed systems and performance optimization.
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