Game Engine QA | Contrôle qualité — Moteur de jeu
Larian Studios, Quebec
The role
(Version française ci-dessous)
What you will do
- Perform all kinds of manual testing
- Closely assist the programming team with testing specific changes before code is submitted to the main developer branches
- Write new and maintain existing automated tests (Python/Pytest and Lua)
- Follow priorities set by the QA Lead to ensure team-wide goals are met
- Test and help improve our production pipelines and tools
- Act as the first point of contact for the production team on technical issues
What you need
- Experience in programming and/or scripting
- Familiarity working with game engines
- Background using Perforce or other version control systems
- Good judgment in estimating the significance and consequences of bugs