Software Engineer, Backend
Peakgames, Full-time
- Pay
- Not listed by the employer
- Work type
- Onsite
- Level
- Not stated
- Area
- Software engineering
- Posted
- Mar 9, 2026
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About the role
We are looking for a Software Engineer, Backend to join our Engineering Team with a focus on backend development that drives gameplay. You will architect the core systems that bring game features to life by connecting the server-side logic and the player experience. With a community of 40 million monthly active users, you will solve unique engineering challenges and build scalable game logic using a technology-agnostic approach, growing alongside your team and our games.
Here's what you'll do - Design and implement scalable, low-latency backend services that deliver core game features to millions of users
- Manage API’s and tools required to support new game and platform functionality and releases
- Maintain and enhance existing code base using best practices in software engineering
- Brainstorm new ideas with your team to continually iterate and improve the user experience of our games
- Monitor the system and implement and check features, through collaboration with game players
- Secure and improve game performance, reliability and security
What we're looking for - University degree in Computer Science or any equivalent department
- 2+ years of relevant work experience
- Good command of various programming languages (such as Java, JavaScript, or C#) and experience with best practices and idioms of these languages
- Experience in Java Spring Boot based software development and backend systems
- Having experience in casual mobile games is a big advantage
- Knowledge of relational and non-relational databases
- Familiarity with Memcached, Redis, Elasticsearch and Docker is a plus
- Strong engineering skills and programming fundamentals
- Apart from language and technology, an understanding of software architecture design, OOP and principles of design patterns on various scales
- Meticulous attention to detail and a passion for developing, releasing, and maintaining high-quality code
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Listed on Peakgames's Lever job board; checked 3 h ago. First seen by us 31 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.