Software Development Engineer, Storage Engine
ByteDance, San Jose, California
About the job
About the Team
The ByteDance Database LavaStore team builds and maintains ByteDance's purpose-built local storage engine for large-scale cloud services. Working at the intersection of storage engines, databases, filesystems, and performance engineering, the team solves highly write-intensive, latency-sensitive, and cost-sensitive infrastructure problems that general-purpose systems cannot fully address. The team combines systems research with end-to-end production ownership: it studies real workload patterns from database, key-value, and stream-processing systems, turns those insights into practical storage innovations, and validates them in production at massive scale. Its work spans LSM-based engine design, KV separation, garbage collection, WAL-oriented storage paths, append-optimized filesystems, caching, and tail-latency optimization. LavaStore has already been deployed at very large scale, with over 100,000 running instances, more than 100 PB of stored data, and over 2 billion requests per second, reflecting the team's focus on building simple, robust, and cost-effective infrastructure with measurable real-world impact.
Responsibilities
- Participate in the design and implementation of high-performance KV storage engines and file systems for large-scale distributed storage & database system backends;