Senior Engine Programmer - Mobile OS
ByteDance, San Jose, California
About the job
The Mobile OS team sits within Product R&D and Engineering Architecture and serves as ByteDance's core software engineering force in smart hardware. We work on the deep integration of AI and devices, including products such as the Doubao Mobile Assistant, with the goal of making interactions between people and their devices more natural and convenient.
The work runs from technology exploration through to real-world deployment, tackling core problems at the intersection of AI and hardware, where new techniques have to survive contact with physical devices and real usage.
You will work alongside a strong team on the technical breakthroughs that shape how people interact with smart hardware, turning early-stage technology into product experiences felt by millions of users.
Team Description The PICO Developer Technology team is at the forefront of XR innovation, building next-generation developer-facing technologies that push the boundaries of what is possible in spatial computing. We work on all aspects of the software stack — from low-level runtime systems and game engine integrations to developer SDKs that empower creators to build the most immersive XR & Spatial applications. If you are passionate about shaping the future of interactive 3D graphics and want to work on cutting-edge technology that reaches millions, this is your playground.