Research Scientist – 3D Environment Reconstruction
Mecka, Toronto GTA +1
About the job
About Mecka ai
Mecka AI is building the data infrastructure layer for robotics and embodied AI. We design and operate global systems for data capture, data labeling, and hardware-enabled workflows used by leading AI labs and robotics companies to train and validate humanoid and embodied AI systems. We work closely with frontier robotics teams to bridge real-world data, simulation, learning-based systems, and deployed hardware.
The role
We are hiring a Research Scientist to architect and train proprietary 3D reconstruction pipelines from scratch.
You will transform our continuous stream of high-quality, real-world multi-modal data into highly accurate, photorealistic digital environments using techniques such as 3D Gaussian Splatting and NeRFs. Beyond building the core architectures, you will integrate these reconstructed environments to improve other segments of our perception pipeline and optimize these spatial assets for seamless client delivery and interactive viewing.
What you'll work on
- Advanced Neural Reconstruction: Design, train, and scale state-of-the-art models for dense 3D geometry extraction (e.g., Gaussian Splatting, NeRFs) across multi-GPU clusters to handle massive spatial datasets.