Senior Backend Engineer (Golang) - Castle Busters
Voodoo, Paris +7
The role
You will design and build the server-side foundation that takes Castle Busters from a client-authoritative game to a competitive, server-validated one. The current game computes everything on the device - progression, economy, and match outcomes alike, which won't hold up for competitive PvP. Your job is to change that.
Working closely with client developers and game designers from feature design through delivery, validation and iteration, you will:
- Build server-side validation for the metagame - currency, card upgrades, chest opens, and progression - staged by risk, replicating economy and reward logic on the server.
- Move toward server authority for competitive features, where game state lives in one place and can be trusted.
- Design APIs and player-state management that the Unity client integrates against, and help shape how client and server split responsibilities.
The responsibilities are cross-functional, ranging from infrastructure, API design & coding all the way to client-side integration (we are using Golang).