Software Engineer, Rust
Fab2, Austin
- Pay
- $105K – $170K
- Work type
- Onsite
- Level
- Not stated
- Area
- Software engineering
- Posted
- May 29, 2026
About the role
About fab2
The fab2 team can build anything. We design all the hardware and software needed to make chips and we make the fabs, tools, and components ourselves.
We're looking for exceptional, hands-on people who can iterate to the limits of what's possible.
fab2 was founded by Sam Zeloof https://www.youtube.com/@SamZeloof and Jim Keller https://en.wikipedia.org/wiki/Jim_Keller_(engineer). Sam is best known for making chips in his garage, and Jim has been a leader in the semiconductor industry for the past 40 years.
About the Team
The Tool Software team builds the software that runs fab2's semiconductor fabrication tools. We work across the stack, from microcontroller firmware and real-time control to Linux applications for calibration, diagnostics, simulation, build/release infrastructure, and over-the-air deployment.
Our software sits close to the hardware and directly affects tool performance, uptime, process repeatability, and fab throughput. We partner closely with electrical, mechanical, process, and fab teams to bring new equipment online and scale it into production.
About the Role
You will build production Rust software for semiconductor fabrication equipment: the systems that help turn precise software instructions into real physical processes.
Your work will integrate with microcontroller-based systems to sequence and control fabrication processes. You will also build the software capabilities behind a modern, software-defined fab, including calibration, diagnostics, telemetry, and tool operation.
This is a hands-on systems role for someone who wants their Rust code running close to the hardware, controlling complex equipment, and directly shaping how chips get made.
Responsibilities
- Design and implement real-time Linux applications for equipment control and process automation
- Design and implement finite state machines for tool operation
- Develop data acquisition, telemetry, and metrology software, including computer vision and image processing
- Implement gRPC services and Protocol Buffer APIs
- Build graphical interfaces for operations, diagnostics, and data visualization
- Own major features end-to-end alongside hardware and process engineering partners
Required Experience
- BS in Computer Science, Computer Engineering, or equivalent practical experience
- Strong proficiency in Rust for systems-level Linux applications
- Hands-on Python experience in data analysis, computer vision, diagnostics, or scientific computing
- Track record shipping Linux application software such as daemons, services, IPC, and real-time or near-real-time systems
- Solid operating systems fundamentals, including memory management, performance, and concurrency
- Familiarity with gRPC and protobuf, or comparable RPC and serialization frameworks
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Listed on Fab2's Ashby job board; checked 25 h ago. First seen by us 27 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.