Software Engineer, Gameplay Animation
Absurd Ventures, Santa Monica
About the job
Summary
We are seeking a skilled Gameplay Engineer to join our team and help develop the systems and technology that bring characters to life in a new IP AAA open world game. As an Animation Engineer at Absurd Ventures, you will work closely with Animators, Gameplay Engineers, Designers, and Technical Artists to build and support responsive, performant, high-quality character animation systems in Unreal Engine.
You will contribute to runtime animation systems, tools, and workflows that enable the team to create believable characters while meeting the technical and performance demands of a large-scale game. This is a hands-on engineering role for someone who enjoys solving problems at the intersection of animation, gameplay, and technology.
Core Responsibilities
- Develop, maintain, and improve runtime animation systems for player characters, NPCs, creatures and enemy characters.
- Work closely with Animators, Designers, and Gameplay and AI Engineers to implement responsive, high-quality character behaviors and animation-driven gameplay.
- Build and support animation systems for locomotion, traversal, interactions, combat, crowds and other gameplay scenarios.