Member of Technical Staff - Simulation Engineer
Moonlake, San Francisco, CA
The role
We're looking for a Member of Technical Staff – Simulation Engineer to build the simulation systems and infrastructure that power robotics and embodied AI.
This role focuses on developing high-fidelity simulation environments that accurately model robot behavior, sensors, physics, and real-world interactions. You'll build the simulation infrastructure used for robot learning, evaluation, synthetic data generation, and sim-to-real transfer.
You'll collaborate closely with teams working on robotics, world models, AI systems, and simulation infrastructure.
This is a highly hands-on software engineering role for builders who enjoy solving challenging problems across robotics, simulation, physics, and distributed systems.
What you need
- Experience building robotics simulation systems for robotics, autonomy, embodied AI, or physical AI
- Experience with robotics simulators such as Isaac Sim, MuJoCo, PyBullet, Gazebo, Drake, or equivalent