Manager, Systems Software
NVIDIA, US, CA, Santa Clara
- Pay
- Not listed by the employer
- Work type
- Not stated
- Level
- Not stated, manager
- Area
- Software engineering, Inference & ML systems
- Posted
- 9 days ago
About the role
We are looking for a manager to lead a team of about 10 software engineers to develop a suite of GPU stress applications focused on validation of GPU products at the system level. We pride ourselves in developing the most stressful software a GPU would ever see in its lifetime! Our team engages with architecture, ASIC, silicon characterization and system design teams to build methodologies to push each HW components to brink of failure. We are a central team in NVIDIA - from the mega GPUs to the tiniest SOCs, we create stress application suites for all! We partner with NVIDIA operation teams to find optimal balance between product quality, test yield, and manufacturing throughput. Wouldn't you want to be play a key role in NVIDIA’s gross margin story?
What you will be doing:
As the manager, you will run multiple concurrent projects through active prioritization, and communication. On the engineering management side, we want the manager to groom future technical leaders in the team and recruit new talent. Agentifying software development lifecycle for hardware bringups is another area of responsibility. We look for candidates who are proactive - seek opportunities to improve NVIDIA product quality and production efficiency. At the same time, we also need our candidates to be tactical: be able to operate cross-functionally and drive root cause of critical issues. Candidates must be able to embrace corrective actions and continuous improvement. Finally, we need our leaders to develop long term strategies for the team to prepare for new challenges and drive execution at scale.
What we need to see:
- Bachelor of science in Computer Science, Computer Engineering, Electrical Engineering (or equivalent experience)
- 8+ overall years of system software experience, deep understanding of software development principles, comfortable working with large code bases and deep driver stack with 3+ years of managing a team
- Good programming skills in C/C++
- Solid understanding in computer architecture, operating system, kernel driver, device programming
- Experience with driving feature development, cross-functional alignment and debugs
Ways to stand out from the crowd:
- Knowledge of memory, graphics, compute, high speed interfaces, power management, gpu & system level performance is a plus
- Prior management and project management experience
- Prior experience with transitioning traditional software development workflows to Agent driven workflows is a plus
Your base salary will be determined based on your location, experience, and other objective job-related factors. The expected base salary ranges for this position are: 184,000 USD – 287,500 USD for Level 2; and 224,000 USD – 356,500 USD for Level 3.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until November 3, 2026.
This posting is for an existing vacancy.
Similar roles at other companies
Lead Software Systems Engineer - GPU Performance
NebiusRemote - United States +1
$170K–$300K / yr
Posted Apr 21, 2026
Senior Software Engineer, GPU Systems
ByteDanceSan Jose, California
Pay not posted
Pay not posted
Posted Jul 28, 2026
GPU Validation Engineer
IntelCanada, Toronto
Pay not posted
Posted 3 days ago
Listed on NVIDIA's Workday careers site; checked 28 h ago. First seen by us 29 h ago. Being listed doesn't mean the team is actively interviewing.