Senior Language Programmer
Epic Games, BLANK,BLANK,Multiple Locations +1
- Pay
- $194K–$284K / year
- Work type
- Not stated
- Level
- Senior
- Area
- Software engineering
- Posted
- 3 days ago
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About the role
WHAT MAKES US EPIC?
At the core of Epic’s success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it’s building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we’re always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We’re constantly innovating to raise the bar of engine and game development.
PROGRAMMING - UNREAL ENGINE
What We Do
Unreal-powered projects have been on the bleeding edge of real-time entertainment for over 20 years. Our team of programming experts are always innovating to improve the tools and technology that empower content developers worldwide.
What You'll Do
Epic Games is seeking an experienced Senior Language Programmer to join our Verse team, which owns the toolchain (compiler, VM, and runtime) that powers game development in Unreal Engine and UEFN. You'll work on the systems every UE and UEFN developer relies on to build and ship games with Verse.
In this role, you will
- Extend, evolve, and maintain the Verse compiler toolchain, transactional memory runtime and VM, add new platform support, implement new language features and integrate with Unreal Engine's content, build, and cooking pipelines
- Optimize performance, memory usage, and iteration times across the Verse toolchain, runtime and UE/Verse boundary
- Work closely with language consumers to ensure an exceptional user experience
- Establish test workflows to validate improvements and prevent regressions
- Design and maintain the scripting interface to Unreal Engine, working in close collaboration with the Verse Language team and the broader UE organization
What we're looking for
- Expert knowledge of C++17 or later
- Experience in compiler or toolchain development (e.g., compiler internals, VM design, Clang/LLVM, or linker/platform ABI specifics)
- Experience developing and optimizing large codebases, with the ability to make tradeoffs between usability, performance, and power
- Strong ability to reason about large, interconnected systems
- Solid grounding in software programming principles, including API design
- Strong communication and collaboration skills, with the ability to work autonomously and deliver practical solutions
- Experience with Unreal Engine integration is a plus
This role is open to multiple locations in North America (including CA, NYC, & WA).
Pay Transparency Information
The expected annual base pay range(s) for this position are detailed below. Each base pay range is relevant only for individuals who are residents of or will be expected to work within the specified locale. Compensation varies based on a variety of factors, which include (but aren’t limited to) things such as skills and competencies, qualifications, knowledge, and experience. In addition to base pay, most employees are eligible to participate in Epic’s generous benefit plans and discretionary incentive programs (subject to the terms of those plans or programs).
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Listed on Epic Games's Greenhouse job board; checked 7 h ago. First seen by us 32 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.