C++ Gameplay Engineer
Mojang Studios, Stockholm +1
About the job
Mojang Studios is best known as the creators of Minecraft, but we’re also on a mission – to build a better world through the power of play.
Why play? Well, play is at the heart of everything we do. It’s the blocky backbone of our games, the core of our development philosophy, and even the origin of our name. From the relentless experimentation of our endlessly inspiring community to the classrooms where Minecraft has become an essential teaching tool, play is the bedrock of our existence.
Role overview
The Minecraft team is expanding to help realize our dream of a better Minecraft experience. As a member of this team, you will help create gameplay features that allow our incredible community to realize their creations using mechanics and technologies you helped create. You will also contribute to improving the performance and stability of the game as a whole.
You'll join a cross-functional team and collaborate with engineers, designers, artists and colleagues in quality assurance, all contributing to a game enjoyed by over 100,000,000 players worldwide. We have big dreams for the future of Minecraft and need you to help make them happen.
Minecraft is developed across Java and Bedrock, and our team works with both editions. You do not need to know every part of Minecraft when you join. We are looking for someone with a good foundation in C++, an interest in gameplay development and a willingness to learn and solve problems together with others. You will have room to contribute your own perspective while learning from and sharing knowledge with people across different disciplines.