Software Engineer Intern - Two Dots
Socialpoint, Barcelona, Spain
- Pay
- Not listed by the employer
- Work type
- Not stated
- Level
- Intern
- Area
- Software engineering
- Posted
- 25 days ago
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About the role
Who we are:
Let's have fun shaping your future!
We are Socialpoint, a world-renowned mobile game studio proudly part of the Zynga & Take-Two Interactive family. We’re the creators of hits like Dragon City, Two Dots, Top Troops, and Monster Legends, loved by hundreds of millions of players around the globe.We craft the best social games, bringing joy from Barcelona to the world. Now, we want to bring the world to Barcelona! At Socialpoint, work and play intertwine seamlessly, and we celebrate the diversity that makes us stronger. No matter who you are or where you’re from, you’re welcome here. Join us for a future where making games is as thrilling as playing them!
Position Overview
We’re looking for a Mobile Engineer Intern to join our Game Development team. You'll work with senior developers on our internal game development tools and libraries, and contribute to the efficiency of our game production pipeline. This is hands-on engineering work with real ownership, and we expect a high standard from day one.
What You'll Do
- Develop and improve internal libraries together with other teams.
- Implement scoped tasks end to end, from understanding the problem to delivering a reviewed, tested solution.
- Write short technical design documents before implementing, to guide your own work.
- Profile, debug and optimize on real iOS and Android devices.
- Work on third-party integrations and platform-specific functionality.
- Improve technical documentation and training resources.
- Work with people from different teams and areas, and keep them informed of progress and blockers.
- Take part in code reviews, giving and receiving direct feedback.
What You Bring
- Strong C# and programming fundamentals: data structures, algorithms and object-oriented design.
- Proficiency in Unity, demonstrated by at least one complete project we can see (published, or a repository we can read).
- Working knowledge of computer math (vectors, matrices, quaternions) and 2D/3D graphics.
- Effective debugging: you find root causes rather than patching symptoms.
- Disciplined coding habits and awareness of industry best practices.
- Very good interpersonal and communication skills, and the ability to collaborate inside a group of senior developers.
Bonus
- Having built and run your own app or game on iOS and/or Android devices.
- Experience with performance analysis tools (Unity Profiler, Xcode Instruments, Android Studio Profiler).
- Experience integrating a third-party SDK.
- Knowledge of Swift/Objective-C or Kotlin/Java.
What's in it for you as a Socialpointer?
- Hybrid working model: we ask you to come to our Barcelona office at least 2 days per week
- A generous 25 days of annual leave, plus public holidays
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Listed on Socialpoint's Greenhouse job board; checked 6 h ago. First seen by us 34 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.