Unity Software Engineer
Tripledot Studios, Jakarta +1
- Pay
- Not listed by the employer
- Work type
- Not stated
- Level
- Not stated
- Area
- Software engineering
- Posted
- Sep 7, 2026
About the role
Who are we?
Tripledot Studios is one of the largest independent mobile games companies in the world.
We are a multi-award-winning organisation, with a global 2,500+ strong team across 12 studios.
Our expanded portfolio includes some of the biggest titles in mobile gaming, collectively reaching top chart positions around the world and engaging over 25 million daily active users.
Tripledot’s guiding principle is that when people love what they do, what they do will be loved by others.
We’re building a company we’re proud of. One filled with driven, incredibly smart and detail-orientated people, who LOVE making games.
Our ambition is to be the most successful games company in the world, and we’re just getting started.
The role is working within our studio: Ludios
About Ludios
Ludios takes its name from the Latin, it means "The Game People". Led by Eyal, one of the co-founders of Tripledot Studios, and some of the most experienced people in mobile games, we are a studio that makes and publishes our own casual, free-to-play mobile games. Our team is based across APAC, with the majority of our development happening in Jakarta and Melbourne. We are data-driven, creative, and genuinely passionate about the industry we work in. Right now, we are working on a number of exciting projects, including one built around a globally recognised IP, alongside several original titles we are equally excited about. If crafting games and reaching millions of players is what gets you out of bed, we would love to hear from you.
Role Overview
We are looking for a Unity Software Engineer to join our team!
At Tripledot we work collaboratively in a productive, Agile team environment. You will be working primarily in Unity, collaborating with our product and design team to add new and exciting game features, build tools and help to maintain good health of the game on both IOS and Android.
- Implement gameplay features in Unity.
- Develop new titles, features and support live operations.
- Optimize code & memory for high performance on iOS and Android.
- Design and plan architecture, implement maintainable code.
- Review code and write unit tests..
Required Skills, Knowledge and Expertise
- Strong architectural, design pattern and OOP experience. Understanding of SOLID Principles is a must.
- At least 5+ years of experience working with Unity and C# as a programmer
- A “Can Do” mentality that drives improvement and meeting deadlines.
- Strong mobile gaming and liveops system background is a plus.
- Experience with prototyping but also extending a large legacy project.
- Experience with Deep Profiler, Frame Debugger, Memory Profiler.
- Experience with Unity UI and gameplay programming.
- Experience with Git or other source control systems.
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Listed on Tripledot Studios's Greenhouse job board; checked 25 h ago. First seen by us 25 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.