Senior Unity Developer
HyperHug, Remote
- Pay
- Not listed by the employer
- Work type
- Remote
- Level
- Senior
- Area
- Software engineering
- Posted
- May 25, 2026
About the role
HyperHug is an international game development studio specializing in the shooter genre. Our main office is based in Cyprus, but our talented team works remotely from around the world. We’re developing Oxide: Survival Island, an immersive multiplayer survival shooter for mobile platforms, and we’re always looking for motivated individuals who want to grow with us, contribute their creativity, and help shape the future of our games.
We are seeking an experienced Senior Unity Developer to join our team and contribute to the development and evolution of our flagship game, Oxide: Survival Island.
If you know Unity inside and out, including URP and rendering pipelines, you love digging into performance optimization, enjoy working with Addressables, shaders, and multiplayer systems, and eager to help build something meaningful from the ground up — we want to talk to you.
This role stays open on an ongoing basis because we’re always interested in meeting exceptional Unity Developers who can make a real impact on the project.
WHAT YOU’LL BE DOING
- Design, develop, and maintain core gameplay systems and multiplayer features using Unity and C#.
- Work with URP-based rendering, shaders, and visual effects with a strong focus on performance and visual quality on mobile devices.
- Integrate Unity Addressables for scalable and dynamic UI content.
- Profile and optimize game performance: CPU/GPU usage, memory, loading times, and frame stability.
- Support LiveOps and seasonal updates by delivering new features, systems, and technical improvements.
- Collaborate closely with game designers, artists, and other engineers to turn game concepts into robust, scalable implementations.
WHAT WE EXPECT FROM YOU:
- 8+ years of experience in Unity development.
- Experience working with synchronous multiplayer systems (within the past 2 years).
- Deep understanding of URP and Unity rendering workflows.
- Experience designing and implementing game mechanics and UI systems.
- Shader experience (Shader Graph or HLSL).
- Strong C# skills and experience with performance optimization.
- Collaborative mindset and great communication skills.
- Passion for games and crafting thoughtful user experiences.
- Russian language proficiency at C1 level or higher.
WHAT WE OFFER:
- Competitive salary.
- Remote work option or relocation to Cyprus, with full company support including visa and housing assistance.
- The chance to shape and influence an ambitious multiplayer survival shooter for mobile platforms.
- A strong, supportive team passionate about creating great games.
- A flexible work environment.
- Opportunities for professional growth.
- A culture that values creativity, initiative, and collaboration.
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Listed on HyperHug's Ashby job board; checked 20 h ago. First seen by us 22 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.