Senior Backend C++ Developer (Framework Team)
Scorewarrior, Limassol Cyprus
- Pay
- €6K – €8K per month
- Work type
- Onsite
- Level
- Senior
- Area
- Software engineering
- Posted
- Jul 10, 2026
Check my fit
See how your résumé lines up with this role: where you match, what's missing, and lines worth rewording.
About the role
Scorewarrior is a game developer and publisher based in Limassol, Cyprus. The company focuses on the 4X strategy genre, with an ambitious goal to grow its hit game, Total Battle, to become the No.1 strategy game in the world. Our team consists of 200+ passionate, talented, self-driven, and continually developing professionals who love making high-quality games.
Our product: We are currently working on Total Battle — an MMO 4X strategy game with a deep political system and lots of player interaction. Players take on the role of a commander and need to develop their city, forge alliances, fight against monsters, and conquer other players. We're constantly developing new game mechanics, and the project is continuing to grow.
We are looking for a Senior Backend Developer to join the Framework Team building tools used by fellow engineers and powering game services across the company. You will work with modern C++ (17/20), asynchronous systems, network communications (S2S), high-load services, and distributed architectures.
WHAT DO WE DO:
- Design and develop core SDK/framework modules with clean abstractions to enable simple, fast, and high-quality game logic development.
- Gather requirements and design APIs, protocols, and service-to-service interaction contracts.
- Build asynchronous and multithreaded code with high performance in mind.
- Work with S2S communications: idempotency, transactions, and guaranteed delivery in distributed systems.
- Design and evolve ORM and data persistence layers (PostgreSQL, Redis).
- Ensure scalability, stability, and fault tolerance of backend services.
- Work with legacy code—simplify, refactor, and increase reliability without downtime or production risks.
- Implement observability: metrics, logs, tracing.
- Improve developer tools and DevEx — CMake, Conan, Python tooling, CI/CD scripts, Docker.
- Participate in code reviews, architectural discussions, mentoring, and R&D exploration.
WHAT WE EXPECT:
- Ability to gather requirements, design solutions, break down work, and deliver to production independently.
- 3+ years of backend development experience on a statically typed language under Linux.
- 3+ years of commercial experience with C++17/20.
- Strong knowledge of asynchrony and multithreading (threads, futures, coroutines, atomics).
- Understanding of network communication (REST/RPC (gRPC), HTTP, WebSocket, TCP).
- Hands-on experience with PostgreSQL (DDL/DML, transactions, indexes, migrations).
- Solid software design skills: Software Design, SOLID, Clean Code, IoC/DI, composition, GoF patterns.
- Experience working with distributed and high-load systems.
- Understanding of System Design: scaling, degradation, caching, SLA/SLO/SLI.
- Experience with CI/CD, containers, and build systems (CMake, Docker, Jenkins/GitLab).
Similar roles at other companies
CA$110K–CA$150K / yr
Posted Aug 21, 2026
Senior Tools Engineer
LevelAustin, TX
Pay not posted
Posted Feb 19, 2026
Software Engineer, Backend
PeakgamesFull-time
Pay not posted
Posted Mar 9, 2026
Senior Software Engineer
2KAustin, Texas
Pay not posted
Posted Oct 5, 2026
Listed on Scorewarrior's Ashby job board; checked 29 h ago. First seen by us 31 h ago. Being listed doesn't mean the team is actively interviewing. We found this board in a public directory and haven't yet confirmed it against the company's own careers page.