Senior Software Engineer (AI Tooling)
Triumph, San Francisco HQ
About the job
Triumph runs real money gaming at scale with a small engineering team. The thing that makes that work is leverage: the tooling and automation that let a handful of engineers operate like a much larger group.
That’s this job. You’ll look across our entire development and release process, find the friction, and remove it. Not a narrow slice of it, the whole thing, from local development through CI to what happens after code ships. We have a lot of unknown unknowns right now, and a lot of small things that could be better. Your first job is noticing them.
This is close to a greenfield function. Nobody owns this work today, so you’d be setting the standards rather than inheriting them.
What You’ll Do
- Identify and eliminate friction in engineer workflows by constructing effective developer tooling.
- Quantify the problem before you solve it. Figure out what a given piece of friction is actually costing in time and money, and use that to decide what to build first.
- Go wherever the process needs attention. You won’t be pigeonholed into one part of the development or release cycle, and you’re free to propose improvements anywhere in it.